Advanced
During a clash, both Poglins will attempt to use their skills. These skills trigger in a certain order. Understanding this order is the key to developing more sophisticated strategies.
Passive skills, such as Weaknesses, apply their effects immediately
Auras and Traps in the arena trigger
Poglins with Priority clash immediately if their CP is higher
Counter removes the opposing Poglin’s active skills
Field changes the conditions of the arena! Poglins on both sides may have their CP modified.
Auras and Traps effects are added to the tracker; they will be deployed at the end of turn
Clear removes all Auras and Traps effects
Boost increases CP against Poglins under certain conditions
Reveal flips over one of the Poglins on the opposing Bench
Support and Snipe change the CP of Poglins on your or your opponent's Bench
Both Poglins clash! The one with higher CP wins. Barrier prevents a Poglin from losing the clash if its CP is lower.
Auras and Traps in the tracker are deployed to the arena
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